Arylett Charnoa

An intellectual. This Braixen constantly wants to learn about a variety of philosophical and psychological subjects, even if she simply cannot understand it all… and often becomes overwhelmed by an overload of knowledge. Her favorite question to ask is “why?” She distinguishes herself from the rest with her trademark red glasses, vest, and collar.

Arylett Charnoa
The Amet Sorceress
Age 26
Race Nephilim
Gender Female
Theme Pondering Soul
Element Light
Weapon Dream Crystals
Class 1 White Mage
Class 2 Summoner


Quick Summary

  • Intelligent
  • Passionate
  • Dignified
  • Introverted
  • Curious
  • Compassionate


Though it is in her nature to be curious, Arylett prefers to focus on large scale issues. This means she only really cares about things pertaining to the state of the world and its inhabitants, or how nature works…. not so much how your day was, or other casual topics. Basically, she’s not very personable, unless it involves issues of a deeper, more psychological nature. Further, she has little patience for trivialities, and becomes quite irritated by distractions outside of the task at hand, or topics that interest her.

Even so, she has a genuine desire to help others and is a particularly sensitive individual that tries to be as compassionate as she can, even when she might not be so good at expressing this.

Lastly, she is very prone to sermonizing and delivering grand speeches regarding ethical concepts. This is her making up for many years spent in isolation, with many ideas swilling within her mind unexpressed.

Arylett’s Story

She would like to claim that she just appeared from thin-air one day, with no origin point. And instead, that the following is merely… a fictional account.

As A Fennekin

Raised to be a Delphox priestess of an obscure religion (called The Orthodoxy of Solaris), a spectacled Fennekin submitted quietly to her family’s wishes. It wasn’t out of passion, but only out of the mindless fog of obedience. 

A war between the Orthodoxy and an opposing religion (The Holy Shevite Empire) had been going on for quite some time, raging on and off, but the Orthodoxy had seen some of the earlier outbreaks.

One particularly vivid example is when the Shevites sacked their temple and brutally bludgeoned almost everyone to death. She managed to avoid them by using her small size to hide.  Of course, not everyone had died in that attack. Her parents were among the few survivors and were left so permanently scarred that they were no longer anything. Their minds were void of soul, braindead zombies that subsisted on the kindness of others. It was disgusting, unethical to keep them alive this way. She felt this welling up within her over the years.

The acolytes started trying her patience the moment she evolved into a Braixen. They only became more harsh on their expectations and her duties, until she simply snapped. She shrieked in a rage so unlike her, emotions unbidden, and proclaimed that she would never become a Delphox nor a Athravan (high priestess) to the likes of them. And with that, she walked out the door, never to be seen again. This is when the story of that distant Fennekin ended, and the story of Arylett the Braixen began.

From then on, she settled in a small, isolated village (Lakan Village) and completely discarded all remnants of her past. Behind her was only fog, and straight ahead? She would be seeing clearly. People would respect her, they would see her as more than just a mindless slave of the gods.

*Her backstory can vary depending on the project. The above is merely a base.

White Magic


Name Method Type Element/Description
Cure Magic Support Light. Weak healing.
Cura Magic Support Light. Standard healing.
Curaga Magic Support [AOE] Light. Strong healing.
Esuna Magic Support Light. Removes debuffs.
Raise Magic Support Light. Awakens KOed target.
Protect Magic Support Non-Elemental. Shields from physical damage.
Protega Magic Support [AOE] Non-Elemental. Shields from physical damage.
Shell Magic Support Non-Elemental. Shields from magic damage.
Shellga Magic Support [AOE] Non-Elemental. Shields from magic damage.
Teleport Magic N/A Light [Cosmos]. Go to other place.


Comet Magic Offense Light [Cosmos]. Comets rain from sky.



Name Method Type Description
Psyshock Magic Offense Non-Elemental. Multi-beam attack. Gets stronger with each use.
Sleep Magic Weaken Non-Elemental. Puts target to sleep.
Fantasia Magic N/A Light. Give target pleasant fantasies. Combine w/ Nightmare to cause confusion. Stronger when target sleeps.
Nightmare Magic Offen/Weak Darkness. Give target nightmares. Damage over time. Stronger when target sleeps.


Name Method Type Description
Dream Gevurah Magic Offense Fire. Firebird flies into target.
Dream Leviathan Magic Support [AOE] Water. Serpents apply slow health regen.
Dream Tiamat Magic Offense Gaia. Kirin enveloped in flower storm rams into target. Applies bleed.


  • Knows Mystical Fire from her extensive training as a Priestess.
  • As a Braixen, her wand is vital to her battling, focusing her abilities precisely. Though she can still use moves without it, they will be extremely hard to control, and may risk hitting team mates.

Last updated 4 months ago by Arylett Charnoa